| Method for creating game with different outputs using an Unreal Engine, involves creating game with different outputs, where game is creative project with variety of outcomes and basic process is critical | |
| 2023-10-16 | |
| 专利权人 | BHARATH HIGHER EDUCATION & RES INST (BHAR-Non-standard) |
| 申请日期 | 2023-10-16 |
| 专利号 | IN202341069617-A |
| 成果简介 | NOVELTY - The method involves creating a game with different outputs, where the game is a creative project with a variety of outcomes and the basic process is critical. A literature review is defined as thought of as references to the respective design concept. The game is created with different outputs. The creative project is used to create the game with the different outputs of the game. A game engine is connected to the creative project. A user interface is provided with the game engine. The user interface is used to allow the user to select a game to be played. The player interface is connected with a game engine interface. USE - Method for creating a game with different outputs using an Unreal Engine. ADVANTAGE - The method enables optimizing the lighting to-be-playable when the lighting is optimized, and allowing the user to play the game in a more realistic manner, and allowing the player to interact with the game, and enhancing game experience. |
| IPC 分类号 | C02F-001/00 ; G01N-033/18 ; G05B-015/02 ; H04L-067/12 ; H04N-005/225 |
| 国家 | 印度 |
| 专业领域 | 信息技术 |
| 语种 | 英语 |
| 成果类型 | 专利 |
| 文献类型 | 科技成果 |
| 条目标识符 | http://119.78.100.226:8889/handle/3KE4DYBR/19825 |
| 专题 | 中国科学院新疆生态与地理研究所 |
| 作者单位 | BHARATH HIGHER EDUCATION & RES INST (BHAR-Non-standard) |
| 推荐引用方式 GB/T 7714 | KALIYAMURTHIE K P,KRISHNA V G,RAO K A,et al. Method for creating game with different outputs using an Unreal Engine, involves creating game with different outputs, where game is creative project with variety of outcomes and basic process is critical. IN202341069617-A[P]. 2023. |
| 条目包含的文件 | 条目无相关文件。 | |||||
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