| Word-guessing game system i.e. Hangman game system, has display unit displaying number of letters in selected word as underscore, where system selects random word from predefined list of words that are chosen based on desired difficulty level or category | |
| 2023-10-16 | |
| 专利权人 | BHARATH HIGHER EDUCATION & RES INST (BHAR-Non-standard) |
| 申请日期 | 2023-10-16 |
| 专利号 | IN202341069459-A |
| 成果简介 | NOVELTY - The system has a display unit displaying a number of letters in a selected word as underscores, and showing number of remaining guesses or attempts. The system selects a random word from a predefined list of words, where the words are chosen based on desired difficulty level or category. The system continues until the words are completely guessed or the number of remaining guesses becomes zero. A player wins a game if the word is guessed correctly, and the player loses the game if the number of remaining guesses becomes zero. USE - Word-guessing game system i.e. Hangman game system. ADVANTAGE - The system has abundance of resources and enables easy output or input handling. The system provides an enjoyable way for players to test word-guessing skills and engage in challenging and immersive gameplay. |
| IPC 分类号 | A63F-011/00 ; A63F-003/00 ; A63F-003/04 ; G06F-003/023 ; G06F-003/04886 |
| 国家 | 印度 |
| 专业领域 | 信息技术 |
| 语种 | 英语 |
| 成果类型 | 专利 |
| 文献类型 | 科技成果 |
| 条目标识符 | http://119.78.100.226:8889/handle/3KE4DYBR/19658 |
| 专题 | 中国科学院新疆生态与地理研究所 |
| 作者单位 | BHARATH HIGHER EDUCATION & RES INST (BHAR-Non-standard) |
| 推荐引用方式 GB/T 7714 | NEDUNCHELIYAN S,TARUN C H,DEEKSHITHA C,et al. Word-guessing game system i.e. Hangman game system, has display unit displaying number of letters in selected word as underscore, where system selects random word from predefined list of words that are chosen based on desired difficulty level or category. IN202341069459-A[P]. 2023. |
| 条目包含的文件 | 条目无相关文件。 | |||||
除非特别说明,本系统中所有内容都受版权保护,并保留所有权利。
修改评论